Diablo Immortal: Fans Loudly Deny Blizzard's New Mobile Venture!

Activision Earnings & The Fallout from Its Diablo Mobile Fiasco

Activision Earnings & The Fallout from Its Diablo Mobile Fiasco

He said in a press conference that Diablo Immortal is only the beginning.

In a video Q&A posted to YouTube, Adham stated that Blizzard has "many of its best developers now working on new mobile titles across all its IPs" and that it has "more new products in development today [.] than it's ever had in its history".

Yes, we got the cool announcement of Warcraft 3: Reforged but the fire that rages, its in the eyes of furious Blizzard fans after discovering that the long awaited next game in the Diablo franchise called Diablo Immortal will be on mobile with no immediate plans to come to PC. It added that "While we won't be ready to announce all of our projects, we do intend to share some Diablo-related news with you at the show".

While the Diablo Immortal announcement at BlizzCon seems to be hogging the limelight, Blizzard also announced the release window and some details regarding their release of World of Warcraft Classic.

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Adham said Blizzard chose to create a mobile version of Diablo (and, I would assume, other games that have yet to be announced) because mobile technology now enables a degree of fidelity that's comparable to PC and console gaming.

Many of them have been keeping their fingers crossed, and they were hoping that the new game that's announced for the series would be Diablo IV. I completely believe that nobody at Blizzard wants their fans to be upset, but "we hear you" is in the same vein of "please understand;" it's to bide time until the company can announce the cool thing fans have been waiting for. "So we haven't forgotten about them". Mobile can compete for a hardcore gamer's attention. Diablo is an important, tentpole franchise for Blizzard.

Despite Immortal featuring a narrative that many have been asking for, with it set to bridge the large gap between Diablo 2 and Diablo 3, long-time fans of the franchise weren't pleased with the mobile-exclusivity. It's literally gutting the game to shape it around the mobile monetization model.

"For our diehard PC fans, we will say though, we still have multiple Diablo teams working on multiple unannounced Diablo projects".

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